About Clarivento

Clarivento

Our Mission

Clarivento: Shaping Future Leaders

Clarivento is dedicated to empowering emerging professionals through structured mentorship and skill development. Our goal is to cultivate talent, encourage knowledge exchange, and provide hands-on guidance for those aiming to grow in their careers.

Since our founding in 2015, Clarivento has matched hundreds of mentees with industry experts, creating meaningful professional relationships. The program is overseen by a committed volunteer team who coordinate mentorship activities, workshops, and career resources. Each six-month mentorship is designed to provide actionable insights and personal growth opportunities for both mentees and mentors.

Why We Focus on Emerging Talent

Many sectors, including gaming and creative industries, face challenges in retaining and advancing diverse talent. Clarivento focuses on supporting individuals from underrepresented backgrounds, offering mentorship that helps them overcome obstacles, gain confidence, and develop their careers. By connecting emerging professionals with seasoned mentors, we aim to build a more inclusive and thriving professional community where talent and passion can flourish.

WHY THIS SPECIFIC AUDIENCE?

The UK Games Industry Census 2022 conducted by UKIE showed that 67% of people working in the games industry are male, compared to 30% female and 3% non-binary workers.

Female representation in the workforce is significantly under the national average of those in work, as well as less than in cultural and creative roles more generally.

Trans people make up 4% of the games industry workforce.

The games sector is a young industry, with two-thirds of people working in the sector aged 35 or under.

But only 54% of people in the industry have worked in the sector for five years or more.

11% of people working in games are Black, Asian or minority ethnic (BAME).

While BAME workers can be found broadly equally in all job roles, with a small skew towards more non-sector specific roles, they are noticeably less represented in senior positions.

Migration is a key factor of both ethnic and gender diversity; 29% of the overall games workforce in general hold non-UK nationalities.

People in leadership or senior roles are mostly cis-het white men, as most underrepresented people tend to burn out and leave the industry before they are given the chance.

This is why Limit Break was founded, our goal is to facilitate connections and provide structure for the ever-young workforce to those with experience. We want our participants to grow and have the chance to advance their careers, and keep the games industry rich with diverse talent and passion.

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